Episode 135 - Hint Whales

His games drive us nuts, but we can't help loving them anyway. So after much trash talk, we welcome puzzle master extraordinaire (and Unconsoleable listener!) Alan Hazelden to the show.

Alan tells us a bit about what he did before making devilishly challenging puzzle games, how he goes about designing and testing his games, which developers he looks up to, and even his favorite pizza toppings :-)

But wait, there's more! We also tell Alan how he can turn his games into F2P gold mines so the next time he comes on the show, he can have a Notch house of his very own :-p Of course we kid. None of that will happen, but it was fun to imagine!

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Episode 134 - Whatever Threats are Necessary

Jessica is a big puddle of feels after playing the long-awaited conclusion to our 2016 Game of the Year and is charmed by an as-yet-unreleased charming game from the charming folks at Mighty Games. We conclude that quick-play games might not be as special as the games that truly win our hearts, but are still pretty awesome.

Anna is left wanting more after playing a horror-themed puzzle game that has just arrived on iOS from Steam, but the real rage is directed at a mobile-first game that has an awful control scheme, rendering it virtually unplayable. Luckily, a silly but fun game with impeccable controls comes to the rescue!

We roll our eyes pretty hard at the best mobile game BAFTA winner, as we do for most winners in the mobile category of various games awards. We wish awards would go more often to games that are truly the best rather than those that are the best known.

Meanwhile, should games display the battery indicator? What’s a fun new way to get hints in a new adventure game? How long can we neglect our laundry? And what non-curse words will we lob at our guest next week? Listen now to find out!

Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, our other merch, and email us to tell us how long you’ve neglected your laundry :-p

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Episode 133 - Those Sweet, Sweet Nutella Numbers

We just love when people discover mobile games all of a sudden and pretend that they all sucked up until that moment! Did we say love? We meant the opposite.

But first, Thimbleweed Park is out and we hope you’re as excited as we are! Toilet paper options! Helpful to-do lists! And more! Neither of us has finished the game, and we’ll eventually have members of the team on the show, so stay tuned.

In the meantime, Jessica and Anna both play the sequel to a pretty puzzle game. The results vary, but we definitely agree it's gorgeous. Jessica spends some time in the beautiful world of another game, while Anna definitely hasn’t got the hang of a new card-based strategy game just yet.

And is it good, annoying, or both when games get so popular that they spawn merchandise, movies, and yes, apparently even game shows? Is anyone more excited about the new Room game than Jessica? Are your favorite iOS games going to stop working? Listen now to find out.

Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, our other merch, and email us to confess that you too eat Nutella straight from the spoon.

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Episode 132 - Full On Cannibal

Why has Jessica been eating her ship’s crewmates? Could a card-based strategy game have struck her fancy, even though she usually shuns the genre? What new heights has her horsey game obsession reached? And what awesome new toy does she have to add to her collection? All these questions and more will be answered!

Meanwhile, Anna is all in on puzzle games lately, but wonders whether she should be allowed to play them at all. An old nemesis of a game is tackled again and somewhat defeated, but is there any pleasure in the victory? Maybe we’d both rather be shifting letters instead in the latest offering from a favorite dev.

Of course there’s always sighing at Nintendo to be done, and we continue that long and sad tradition here. But hey, Kickstarter has done something interesting! Finally, we ponder a story about Jewish game developers in these troubled times.

Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, our other merch, and email us if you’ve ever cannibalized someone. Or maybe… don’t.

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Episode 131 - Fake Horsey Girl

Jessica and Anna are back with a vengeance from PAX East and GDC respectively, and we have a lot to talk about. We played some new games on our journeys of course, but the best part about any conference is the people!

Jessica’s love affair with horsey games has taken a bizarre turn, thanks to a new friend from PAX East. It’s weird, it’s unsettling, and it might have some problematic elements! What is this mystery game? You’ll need to listen to find out.

Anna might have a new favorite developer after GDC (and he certainly knows how to entice Jessica to play his game) but is this the beginning of a beautiful friendship or the dawn of a frustrating, rage-inducing future? (Spoiler alert: it’s both :-))

A big change has also come to the games area of the App Store and we think it rocks. And is Jessica more powerful and influential than she realizes? All signs point to yes!

Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, our other merch, and email us if you can recommend other horse games for us to play, maybe less creepy ones.

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